/ai/voiceVoice
Text to speech: a script with a counter, five voices as selectable rows, speed, pitch and stability sliders, and a history whose rows play as a stepping waveform.
Installs at /ai/voice. The page reads db.voiceJobs on the server and shapes each row for the history — an excerpt cut on a word, the date in words, and a waveform off seeded(id) — and hands the rows to one island that owns the script, the voice, the three knobs and the history. Nothing plays and nothing is rendered: synthesize writes a finished job through the repository, timed by the one rule the seeded jobs follow (the words at 2.5 a second, slower at a lower speed), and Play is a pressed toggle whose waveform steps along under use-interval, held still under reduced motion; one job plays at a time. A blank script, one past 2,000 characters, or a knob outside its range is refused in a callout under the control it names; Preview and Download say plainly that a synthesiser is not connected. The voice picker is a radio group of rows with an initial in a tinted circle — a voice has no face — and its Preview button sits beside the row, because a radio must not contain a button. Composes AppShell, PageHeader, Card, FormRow, Textarea, SelectableCard, SliderInput, AsyncButton, Tabs, Select, ToggleRow, Sparkline, StatusBadge, Badge, Callout and EmptyState.
Preview
import { REFERENCE_DATE } from "@/lib/sample-data"
import { AppShell } from "@/components/ui/app-shell"
import { signOut } from "./actions"
import { VoiceView } from "./components/voice-view"
import { currentUser, history, MAX_CHARS, shellNotifications } from "./data"
import { NAV, ROUTES } from "@/lib/dashboards/ai/nav"
/**
* Text to speech. The page is a server component: it reads every job through
* `db.voiceJobs`, shapes each one — its excerpt, its waveform off the seed,
* its date into words — and hands the rows to one client island that owns
* the script, the voice, the knobs and the history, and the header whose
* job count follows it.
*/
export default function VoicePage() {
return (
<AppShell
nav={NAV}
activeHref={ROUTES.voice}
user={currentUser()}
notifications={shellNotifications()}
now={REFERENCE_DATE}
onSignOut={signOut}
>
<VoiceView rows={history()} maxChars={MAX_CHARS} />
</AppShell>
)
}Install
npx shadcn@latest add @vibra/ai-voiceNeeds the @vibra registry in your components.json — set it up once.
Source
import { REFERENCE_DATE } from "@/lib/sample-data"
import { AppShell } from "@/components/ui/app-shell"
import { signOut } from "./actions"
import { VoiceView } from "./components/voice-view"
import { currentUser, history, MAX_CHARS, shellNotifications } from "./data"
import { NAV, ROUTES } from "@/lib/dashboards/ai/nav"
/**
* Text to speech. The page is a server component: it reads every job through
* `db.voiceJobs`, shapes each one — its excerpt, its waveform off the seed,
* its date into words — and hands the rows to one client island that owns
* the script, the voice, the knobs and the history, and the header whose
* job count follows it.
*/
export default function VoicePage() {
return (
<AppShell
nav={NAV}
activeHref={ROUTES.voice}
user={currentUser()}
notifications={shellNotifications()}
now={REFERENCE_DATE}
onSignOut={signOut}
>
<VoiceView rows={history()} maxChars={MAX_CHARS} />
</AppShell>
)
}/**
* What this page reads. Jobs come from `db.voiceJobs`; every row is shaped
* here, on the server, into what the history draws — the bars behind a Play
* toggle come off `seeded(id)` once, so the island animates numbers it was
* handed and never needs the store. "Now" is `REFERENCE_DATE`.
*/
import { formatRelative, getInitials } from "@/lib/format"
import { db, REFERENCE_DATE, seeded, type VoiceJob } from "@/lib/sample-data"
export type VoiceName = VoiceJob["voice"]
/** The five voices, as the entity names them. */
export const VOICE_IDS: readonly VoiceName[] = ["Ada", "Kai", "Noor", "Sol", "Yuki"]
/** The most a script may run to. */
export const MAX_CHARS = 2_000
/** A job as the history reads it: the row, its excerpt, its bars and its dates in words. */
export type VoiceJobRow = {
id: string
text: string
/** The first line of the script, for a row that cannot hold all of it. */
excerpt: string
voice: VoiceName
speed: number
pitch: number
stability: number
durationSec: number
status: VoiceJob["status"]
createdAt: Date
/** How long ago, against REFERENCE_DATE, or the date once that stops being useful. */
when: string
/** The waveform behind the Play toggle: heights between 0 and 1, from the job's id. */
bars: number[]
}
const EXCERPT_MAX = 72
const BAR_COUNT = 28
const DAY_MS = 86_400_000
const shortDay = new Intl.DateTimeFormat("en-US", { month: "short", day: "numeric", timeZone: "UTC" })
/** "2h ago" against `REFERENCE_DATE`, and the date itself past a week. */
export function since(at: Date): string {
const days = (REFERENCE_DATE.getTime() - at.getTime()) / DAY_MS
return days < 7 ? formatRelative(at, REFERENCE_DATE) : shortDay.format(at)
}
/** The script cut to one line, on a word boundary, with an ellipsis when it was longer. */
export function excerptOf(text: string): string {
const clean = text.trim().replace(/\s+/g, " ")
if (clean.length <= EXCERPT_MAX) return clean
const cut = clean.slice(0, EXCERPT_MAX)
const atWord = cut.lastIndexOf(" ")
return `${(atWord > EXCERPT_MAX / 2 ? cut.slice(0, atWord) : cut).replace(/[.,;:]$/, "")}…`
}
/**
* A waveform for the row: a rise, a plateau and a fall shaped by the id's
* own generator, so every job has a different picture and the same job
* always the same one. Values sit between 0.15 and 1 so no bar vanishes.
*/
export function barsFor(id: string): number[] {
const rand = seeded(`voice-wave:${id}`)
return Array.from({ length: BAR_COUNT }, (_, index) => {
const envelope = Math.sin((Math.PI * (index + 0.5)) / BAR_COUNT)
return Math.round((0.15 + envelope * (0.35 + rand() * 0.5)) * 100) / 100
})
}
/** A row shaped for the page; the action uses it too, so a job made at runtime reads like a seeded one. */
export function toRow(job: VoiceJob): VoiceJobRow {
return {
id: job.id,
text: job.text,
excerpt: excerptOf(job.text),
voice: job.voice,
speed: job.speed,
pitch: job.pitch,
stability: job.stability,
durationSec: job.durationSec,
status: job.status,
createdAt: job.createdAt,
when: since(job.createdAt),
bars: barsFor(job.id),
}
}
/** Every job, newest first. */
export function history(): VoiceJobRow[] {
return db.voiceJobs
.all()
.sort((a, b) => b.createdAt.getTime() - a.createdAt.getTime())
.map(toRow)
}
// Read per call, never held at module scope: a rename on the profile page
// shows here on the next render.
const memberRow = () => db.members.all()[0]
/** The person looking at the page: the first member of the workspace, who owns it. */
export function currentUser() {
const member = memberRow()
return { name: member.name, email: member.email, initials: getInitials(member.name), avatarUrl: member.avatarUrl }
}
export function shellNotifications() {
return db.notifications
.all()
.sort((a, b) => b.at.getTime() - a.at.getTime())
.slice(0, 6)
.map(({ id, title, description, at, read, href }) => ({ id, title, description, at, read, href }))
}"use server"
import { mockAuthAdapter } from "@/lib/auth-adapter"
import { asString, db, durationFor, fields, REFERENCE_DATE, type Result } from "@/lib/sample-data"
import { MAX_CHARS, toRow, VOICE_IDS, type VoiceJobRow, type VoiceName } from "./data"
/**
* What this page changes. Server actions so the page can stay a server
* component, and `Result` so every caller reads one success-or-error shape:
* a refusal names the field it is about and is rendered under it.
*/
export async function signOut(): Promise<Result<{ signedOut: true }>> {
await mockAuthAdapter.signOut()
return { ok: true, data: { signedOut: true } }
}
/** The form as it was submitted: the script and the four knobs. */
export type SynthesizeInput = {
text: string
voice: string
speed: number
pitch: number
stability: number
}
const isVoice = (value: string): value is VoiceName => (VOICE_IDS as readonly string[]).includes(value)
const within = (value: unknown, min: number, max: number): value is number =>
typeof value === "number" && Number.isFinite(value) && value >= min && value <= max
/**
* Reads a script in a voice. There is no synthesiser behind the page: the job
* is written to `db.voiceJobs` as done, timed by the one rule the seeded jobs
* follow — the words at 2.5 a second, slower at a lower speed — and comes
* back shaped for the history, so it reads exactly like a seeded row.
*/
export async function synthesize(sent: SynthesizeInput): Promise<Result<{ row: VoiceJobRow }>> {
const input = fields(sent)
const text = asString(input.text).trim()
if (!text) {
return { ok: false, error: { code: "required", message: "Write something to read before generating.", field: "text" } }
}
if (text.length > MAX_CHARS) {
return {
ok: false,
error: { code: "too_long", message: `A script runs to ${MAX_CHARS.toLocaleString("en-US")} characters at most; this one is ${text.length.toLocaleString("en-US")}.`, field: "text" },
}
}
const voice = asString(input.voice)
if (!isVoice(voice)) {
return { ok: false, error: { code: "invalid", message: "Pick one of the five voices.", field: "voice" } }
}
const { speed, pitch, stability } = input
if (!within(speed, 0.5, 2)) {
return { ok: false, error: { code: "invalid", message: "Speed runs from 0.5× to 2×.", field: "speed" } }
}
// Whole semitones, as the slider steps: a pitch of 0.5 is not one it offers.
if (!within(pitch, -6, 6) || !Number.isInteger(pitch)) {
return { ok: false, error: { code: "invalid", message: "Pitch runs from −6 to +6 semitones.", field: "pitch" } }
}
if (!within(stability, 0, 1)) {
return { ok: false, error: { code: "invalid", message: "Stability runs from 0 to 1.", field: "stability" } }
}
const created = await db.voiceJobs.create({
text,
voice,
speed,
pitch,
stability,
durationSec: durationFor(text, speed),
status: "done",
createdAt: REFERENCE_DATE,
})
if (!created.ok) return created
return { ok: true, data: { row: toRow(created.data) } }
}"use client"
import * as React from "react"
import { AudioLinesIcon } from "lucide-react"
import { formatNumber } from "@/lib/format"
import { AsyncButton } from "@/components/ui/async-button"
import { Callout } from "@/components/ui/callout"
import { Card, CardContent, CardFooter, CardHeader, CardTitle } from "@/components/ui/card"
import { FormRow } from "@/components/ui/form-section"
import { SliderInput } from "@/components/ui/slider-input"
import { Textarea } from "@/components/ui/textarea"
import { type SynthesizeInput } from "../actions"
import { type VoiceName } from "../data"
import { VoicePicker } from "./voice-picker"
import { KNOBS } from "./voice-vocabulary"
export type FormError = { message: string; field?: string }
export type VoiceFormProps = {
value: SynthesizeInput
onChange: (next: SynthesizeInput) => void
onGenerate: () => void
onPreview: (voice: VoiceName) => void
generating: boolean
error?: FormError
notice?: string
/** The most a script may run to; the counter reads against it. */
maxChars: number
className?: string
}
/** The left card: the script, the voice, the three knobs and the one button. */
export function VoiceForm({
value,
onChange,
onGenerate,
onPreview,
generating,
error,
notice,
maxChars,
className,
}: VoiceFormProps) {
const scriptId = React.useId()
const set = <K extends keyof SynthesizeInput>(key: K, next: SynthesizeInput[K]) => onChange({ ...value, [key]: next })
const scriptError = error?.field === "text" ? error.message : undefined
// A refusal about a knob or the voice lands with the button, where the
// reader pressed; one about the script lands under the script.
const otherError = error && error.field !== "text" ? error.message : undefined
return (
<Card className={className}>
<CardHeader>
<CardTitle>Script</CardTitle>
</CardHeader>
<form
onSubmit={(event) => {
event.preventDefault()
onGenerate()
}}
>
<CardContent className="flex flex-col gap-5">
<div className="flex flex-col gap-2">
<FormRow label="Script" htmlFor={scriptId} required>
<Textarea
id={scriptId}
rows={9}
maxLength={maxChars}
placeholder="Paste or write what should be read aloud…"
value={value.text}
aria-invalid={scriptError ? true : undefined}
aria-describedby={scriptError ? `${scriptId}-error` : `${scriptId}-count`}
onChange={(event) => set("text", event.target.value)}
className="resize-y text-base leading-relaxed"
/>
</FormRow>
<p id={`${scriptId}-count`} className="text-right text-xs tabular-nums text-muted-foreground">
{formatNumber(value.text.length)} / {formatNumber(maxChars)} characters
</p>
{scriptError ? (
<Callout id={`${scriptId}-error`} variant="danger" role="alert">
{scriptError}
</Callout>
) : null}
</div>
<VoicePicker value={value.voice as VoiceName} onValueChange={(voice) => set("voice", voice)} onPreview={onPreview} />
<div className="flex flex-col gap-4 border-t pt-4">
<SliderInput
label="Speed"
value={value.speed}
onValueChange={(next) => set("speed", next)}
min={KNOBS.speed.min}
max={KNOBS.speed.max}
step={KNOBS.speed.step}
unit="×"
showTicks
/>
<SliderInput
label="Pitch"
value={value.pitch}
onValueChange={(next) => set("pitch", next)}
min={KNOBS.pitch.min}
max={KNOBS.pitch.max}
step={KNOBS.pitch.step}
unit="st"
showTicks
/>
<SliderInput
label="Stability"
value={value.stability}
onValueChange={(next) => set("stability", next)}
min={KNOBS.stability.min}
max={KNOBS.stability.max}
step={KNOBS.stability.step}
showTicks
/>
</div>
</CardContent>
<CardFooter className="flex-col items-stretch gap-2">
{otherError ? (
<Callout variant="danger" role="alert">
{otherError}
</Callout>
) : null}
<div className="flex flex-wrap items-center justify-between gap-3">
<p role="status" className="text-xs text-muted-foreground">
{notice}
</p>
<AsyncButton type="submit" loading={generating} loadingText="Generating…">
<AudioLinesIcon data-icon="inline-start" aria-hidden="true" />
Generate speech
</AsyncButton>
</div>
</CardFooter>
</form>
</Card>
)
}"use client"
import * as React from "react"
import { DownloadIcon, PauseIcon, PlayIcon } from "lucide-react"
import { useInterval } from "@/hooks/use-interval"
import { useReducedMotion } from "@/hooks/use-reduced-motion"
import { Badge } from "@/components/ui/badge"
import { Button } from "@/components/ui/button"
import { EmptyState } from "@/components/ui/empty-state"
import { Sparkline } from "@/components/ui/sparkline"
import { StatusBadge } from "@/components/ui/status-badge"
import { type VoiceJobRow } from "../data"
import { formatClock } from "./voice-vocabulary"
// "done" is not in StatusBadge's own vocabulary, and "playing" is this page's.
const STATUS_MAP = { done: "success", queued: "primary", playing: "info" } as const
/** How often the bars step while a job "plays": brisk enough to read as sound. */
const STEP_MS = 120
/** The bars shifted by `by`, so a static waveform reads as one moving under a playhead. */
const rotate = (bars: number[], by: number): number[] => {
const shift = by % bars.length
return [...bars.slice(shift), ...bars.slice(0, shift)]
}
function JobRow({
row,
playing,
onToggle,
onDownload,
}: {
row: VoiceJobRow
playing: boolean
onToggle: () => void
onDownload: () => void
}) {
const reduced = useReducedMotion()
const [tick, setTick] = React.useState(0)
// Nothing plays: "playing" is a pressed toggle and a waveform that steps
// along under it. The interval pauses under reduced motion — the toggle
// still reports pressed, the picture just holds still.
useInterval(() => setTick((current) => current + 1), playing && !reduced ? STEP_MS : null)
const bars = playing && !reduced ? rotate(row.bars, tick) : row.bars
return (
<li className="flex items-start gap-3 py-3">
<Button
type="button"
variant={playing ? "default" : "outline"}
size="icon"
aria-label={`Play ${row.excerpt}`}
aria-pressed={playing}
className="mt-0.5 shrink-0 rounded-full"
onClick={onToggle}
>
{playing ? <PauseIcon aria-hidden="true" /> : <PlayIcon aria-hidden="true" />}
</Button>
<div className="flex min-w-0 flex-1 flex-col gap-1.5">
<p className="line-clamp-2 text-sm text-foreground">{row.excerpt}</p>
<div className="flex flex-wrap items-center gap-x-2 gap-y-1 text-xs text-muted-foreground">
<Badge variant="outline">{row.voice}</Badge>
<StatusBadge
status={playing ? "playing" : row.status}
map={STATUS_MAP}
size="sm"
dot={playing}
pulse={playing && !reduced}
/>
<span className="tabular-nums">{formatClock(row.durationSec)}</span>
<span aria-hidden="true">·</span>
<span className="tabular-nums">{row.speed}×</span>
<span aria-hidden="true">·</span>
<span>{row.when}</span>
</div>
</div>
{/* Always rendered: a chart inside a display:none box measures as 0×0
and recharts complains on every row. Narrower on a phone instead. */}
<div className="w-14 shrink-0 sm:w-20" aria-hidden="true">
<Sparkline
type="bar"
data={bars}
height={32}
showLast={false}
color={playing ? "chart-2" : "chart-1"}
className="[--chart-surface:var(--card)]"
/>
</div>
<Button
type="button"
variant="ghost"
size="icon-sm"
aria-label={`Download ${row.excerpt}`}
className="shrink-0 text-muted-foreground"
onClick={onDownload}
>
<DownloadIcon aria-hidden="true" />
</Button>
</li>
)
}
export type VoiceHistoryProps = {
rows: VoiceJobRow[]
/** The job whose toggle is pressed, if any; one at a time. */
playingId: string | null
onTogglePlay: (id: string) => void
onDownload: (row: VoiceJobRow) => void
}
/** Every job, newest first, each with its play toggle and its waveform. */
export function VoiceHistory({ rows, playingId, onTogglePlay, onDownload }: VoiceHistoryProps) {
if (rows.length === 0) {
return <EmptyState size="sm" title="Nothing read yet" description="Generate a script and it lands here." />
}
return (
<ol aria-label="History" className="flex flex-col divide-y">
{rows.map((row) => (
<JobRow
key={row.id}
row={row}
playing={row.id === playingId}
onToggle={() => onTogglePlay(row.id)}
onDownload={() => onDownload(row)}
/>
))}
</ol>
)
}"use client"
import * as React from "react"
import { Volume2Icon } from "lucide-react"
import { cn } from "@/lib/utils"
import { Button } from "@/components/ui/button"
import { SelectableCard } from "@/components/ui/selectable-card"
import { type VoiceName } from "../data"
import { VOICES } from "./voice-vocabulary"
export type VoicePickerProps = {
value: VoiceName
onValueChange: (voice: VoiceName) => void
/** The Preview button beside a voice was pressed. */
onPreview: (voice: VoiceName) => void
className?: string
}
/**
* The five voices as a radio group of rows: an initial in a tinted circle
* (no photo, no face — a voice has neither), the name, the languages it
* reads, and a Preview button that sits beside the row rather than inside it,
* because a radio must not contain another button.
*/
export function VoicePicker({ value, onValueChange, onPreview, className }: VoicePickerProps) {
const labelId = React.useId()
return (
<div className={cn("flex flex-col gap-2", className)}>
<p id={labelId} className="type-label">
Voice
</p>
<div role="radiogroup" aria-labelledby={labelId} className="flex flex-col gap-1.5">
{VOICES.map((voice) => (
<div key={voice.value} className="flex items-center gap-2">
<SelectableCard
indicator="radio"
selected={voice.value === value}
onSelectedChange={() => onValueChange(voice.value)}
className="items-center py-2"
icon={
<span
className={cn(
"flex size-7 items-center justify-center rounded-full text-xs font-medium",
voice.value === value ? "bg-brand-muted text-brand" : "bg-muted text-muted-foreground"
)}
>
{voice.value.charAt(0)}
</span>
}
title={voice.value}
description={
<>
<span>{voice.language}</span>
<span aria-hidden="true"> · </span>
<span>{voice.character}</span>
</>
}
/>
<Button
type="button"
variant="ghost"
size="icon-sm"
aria-label={`Preview ${voice.value}`}
className="shrink-0 text-muted-foreground"
onClick={() => onPreview(voice.value)}
>
<Volume2Icon aria-hidden="true" />
</Button>
</div>
))}
</div>
</div>
)
}"use client"
import * as React from "react"
import { Card, CardContent, CardHeader, CardTitle } from "@/components/ui/card"
import { FormRow } from "@/components/ui/form-section"
import { PageHeader } from "@/components/ui/page-header"
import {
Select,
SelectContent,
SelectItem,
SelectTrigger,
SelectValue,
} from "@/components/ui/select"
import { Tabs, TabsContent, TabsList, TabsTrigger } from "@/components/ui/tabs"
import { ToggleRow } from "@/components/ui/toggle-row"
import { synthesize, type SynthesizeInput } from "../actions"
import { type VoiceJobRow, type VoiceName } from "../data"
import { VoiceForm, type FormError } from "./voice-form"
import { VoiceHistory } from "./voice-history"
import { FORMATS, KNOBS, SAMPLE_RATES, VOICES } from "./voice-vocabulary"
const INITIAL: SynthesizeInput = {
text: "",
voice: VOICES[0].value,
speed: KNOBS.speed.initial,
pitch: KNOBS.pitch.initial,
stability: KNOBS.stability.initial,
}
const NOT_WIRED = "Nothing is rendered in the sample workspace; previews and downloads start once a synthesiser is connected."
/** One labelled select on the settings tab. */
function OutputSelect({
id,
label,
options,
value,
onValueChange,
}: {
id: string
label: string
options: { value: string; label: string }[]
value: string
onValueChange: (value: string) => void
}) {
return (
<FormRow label={label} htmlFor={id}>
{(field) => (
<Select value={value} onValueChange={(next) => onValueChange(String(next ?? value))} items={options}>
<SelectTrigger id={field.id} aria-label={label} className="w-full sm:w-56">
<SelectValue />
</SelectTrigger>
<SelectContent>
{options.map((option) => (
<SelectItem key={option.value} value={option.value}>
{option.label}
</SelectItem>
))}
</SelectContent>
</Select>
)}
</FormRow>
)
}
export type VoiceViewProps = {
rows: VoiceJobRow[]
maxChars: number
}
/**
* The voice page. One island, because the form, the history it prepends to
* and the one job "playing" are the same piece of state. Every change goes
* through a server action and is applied only once that action says it took.
*/
export function VoiceView({ rows: initial, maxChars }: VoiceViewProps) {
const [rows, setRows] = React.useState(initial)
const [form, setForm] = React.useState<SynthesizeInput>(INITIAL)
const [generating, setGenerating] = React.useState(false)
const [error, setError] = React.useState<FormError | undefined>(undefined)
const [notice, setNotice] = React.useState<string | undefined>(undefined)
const [playingId, setPlayingId] = React.useState<string | null>(null)
const [historyNotice, setHistoryNotice] = React.useState<string | undefined>(undefined)
const [format, setFormat] = React.useState(FORMATS[0].value)
const [rate, setRate] = React.useState(SAMPLE_RATES[1].value)
const [saveDefault, setSaveDefault] = React.useState(false)
const settingsBase = React.useId()
async function generate() {
setGenerating(true)
const result = await synthesize(form)
setGenerating(false)
if (!result.ok) {
setError({ message: result.error.message, field: result.error.field })
setNotice(undefined)
return
}
setError(undefined)
setRows((current) => [result.data.row, ...current])
setForm((current) => ({ ...current, text: "" }))
setNotice(`Speech generated in ${result.data.row.voice}'s voice — it is first in the history.`)
}
return (
<div className="flex flex-col gap-4">
<PageHeader
title="Voice"
description="Turn a script into natural speech, in one of five voices."
meta={`${rows.length} ${rows.length === 1 ? "job" : "jobs"}`}
/>
<div className="grid items-start gap-4 lg:grid-cols-[minmax(0,1fr)_26rem]">
<VoiceForm
value={form}
onChange={(next) => {
setForm(next)
if (error) setError(undefined)
}}
onGenerate={() => void generate()}
onPreview={(voice: VoiceName) => setNotice(`${voice} reads a sample line here once a synthesiser is connected.`)}
generating={generating}
error={error}
notice={notice}
maxChars={maxChars}
/>
{/* Beside the form on a wide page, scrolling inside its own sheet, so a
long history never pushes the form's button off the page. */}
<Card className="lg:sticky lg:top-4 lg:max-h-[calc(100svh-6rem)]">
<Tabs defaultValue="history" className="min-h-0 flex-1">
<CardHeader className="border-b pb-0">
<CardTitle className="sr-only">History and settings</CardTitle>
<TabsList variant="line" aria-label="History and settings">
<TabsTrigger value="history">History</TabsTrigger>
<TabsTrigger value="settings">Settings</TabsTrigger>
</TabsList>
</CardHeader>
<CardContent className="min-h-0 overflow-y-auto py-1">
<TabsContent value="history" className="flex flex-col gap-2">
<p role="status" aria-live="polite" className="min-h-4 pt-2 text-xs text-muted-foreground">
{historyNotice}
</p>
<VoiceHistory
rows={rows}
playingId={playingId}
onTogglePlay={(id) => setPlayingId((current) => (current === id ? null : id))}
onDownload={() => setHistoryNotice(NOT_WIRED)}
/>
</TabsContent>
<TabsContent value="settings" className="flex flex-col gap-4 py-3">
<OutputSelect
id={`${settingsBase}-format`}
label="Output format"
options={FORMATS}
value={format}
onValueChange={setFormat}
/>
<OutputSelect
id={`${settingsBase}-rate`}
label="Sample rate"
options={SAMPLE_RATES}
value={rate}
onValueChange={setRate}
/>
<ToggleRow
label="Save as default"
description="Every new job starts with these settings."
checked={saveDefault}
onCheckedChange={setSaveDefault}
className="border-t"
/>
</TabsContent>
</CardContent>
</Tabs>
</Card>
</div>
</div>
)
}/**
* The words the page offers: the five voices as a reader picks them, the
* output formats and the sample rates. UI vocabulary, so it lives beside the
* island rather than in data.ts, which reads the store and must never reach
* the browser.
*/
import { type VoiceName } from "../data"
export type VoiceOption = {
value: VoiceName
/** The languages the voice reads in, the first being its own. */
language: string
/** How it sounds, in three words. */
character: string
}
export const VOICES: VoiceOption[] = [
{ value: "Ada", language: "English (UK)", character: "Warm and measured" },
{ value: "Kai", language: "English (US)", character: "Bright and quick" },
{ value: "Noor", language: "Arabic · English", character: "Calm and low" },
{ value: "Sol", language: "Spanish · English", character: "Clear and friendly" },
{ value: "Yuki", language: "Japanese · English", character: "Soft and precise" },
]
export const FORMATS = [
{ value: "mp3", label: "MP3" },
{ value: "wav", label: "WAV" },
{ value: "ogg", label: "OGG" },
]
export const SAMPLE_RATES = [
{ value: "22050", label: "22.05 kHz" },
{ value: "44100", label: "44.1 kHz" },
{ value: "48000", label: "48 kHz" },
]
/** Seconds as a clock reads them: 5.6 → "0:06", 125 → "2:05". */
export function formatClock(seconds: number): string {
const whole = Math.round(seconds)
const minutes = Math.floor(whole / 60)
const rest = whole % 60
return `${minutes}:${String(rest).padStart(2, "0")}`
}
/** The knobs' ranges and where a fresh form starts. */
export const KNOBS = {
speed: { min: 0.5, max: 2, step: 0.05, initial: 1 },
pitch: { min: -6, max: 6, step: 1, initial: 0 },
stability: { min: 0, max: 1, step: 0.05, initial: 0.5 },
} as const